Version: 2.0.0Net.Client NamespaceThis contains all the client-related code relating to NetEvent#class ClientEvent<ConnectArgs, CallArgs> { constructor(name: string); SendToServer(...args: CallArguments): void; Connect(callback: (...args: ConnectArgs) => void): RBXScriptConnection;}CopySendToServer#Connect#Function#class ClientFunction<CallArgs, ServerReturnType> { constructor(name: string); CallServerAsync(...args: CallArgs): Promise<ServerReturnType>;}CopyCallServerAsync#AsyncFunction#class ClientAsyncFunction<CallbackArgs, CallArgs, ServerReturnType> { constructor(name: string); CallServerAsync(...args: CallArgs): Promise<ServerReturnType>; SetCallback(callback: (...args: CallbackArgs) => any): void; SetCallTimeout(timeout: number): void; GetCallTimeout(): number;}CopyCallServerAsync#SetCallback#SetCallTimeout#GetCalllTimeout#CrossServerEvent#class CrossServerEvent { constructor(name: string); Connect(callback: (...args: unknown[]) => void): void;}CopyConnect#